Monday, July 12, 2010

NiN10Doh! to the 64th Power!

My public, I must apologize. I've lied to you.

I've made, yep you guessed it, another video game parody. I've been working on it for the past year in secrecy with a whole group of my friends...and y'know what? I'm proud of this thing, no matter how ridiculous it is. I'm also really happy to announce that it'll be shown on a big screen in front of a ton of people at a convention coming up. Here's the official announcement from AnimeEvolution's website:


“NiN10Doh! to the 64th Power” is the third installment in a series of spoofs on all things Nintendo! The previous two collaborative animations, “NiN10Doh!” and “$00pah NiN10Doh!” have reached wide success online, raking in millions of views and are well-known for their impressive animation quality, stellar voice cast, and out-there comedic style. The collabs are set up in skit-comedy style with various vignettes parodying a collection of Nintendo games, each with a different look and feel based on the talented animation artists that work on them.

The newest collaboration, will feature spoofs of the Mario Sports Series, Metroid, Bomberman, Starfox 64, Punch-Out!, The Legend of Zelda: Majora’s Mask, F-Zero and many, many more of Nintendo’s beloved video game titles, from the mainstream to the obscure. The voice cast of “To the 64th Power” include special guests LittleKuriboh (Yu-Gi-Oh! Abridged), Kajetokun (Over 9000), HappyHarry (Saturday Morning Watchman) and Matt Mercer (There Will Be Brawl) amongst tons of other hilarious voice actors.

These animations ain’t for “Rated E for” everyone, but see for yourself why they’ve become such a hit and be there at AnimeEvolution for the first look of NiN10Doh! to the 64th Power!



There ya have it. After its premiere at the con, the full thing will be submitted to Newgrounds for your viewing pleasure. Big thanks to Tom and the NG crew in Philli for being so gracious as to sponsor the team yet again.

Last year, I had a crisis regarding $00pah NiN10Doh! where I became so conflicted as to what I should be doing. Caught between "Ugh, stop doing parodies, they'll never serve any purpose and they make you look like you're completely unoriginal." and "Ugh, stop whining and just make what you want already, don't care about what anyone else says." I eventually chose the latter. Flat out, my animation team and I just plain LIKE to make these cartoons. Just about everyone involved has their own original characters and stories that they continue to work on and eventually bring to fruition, but we also really like video games and it's pure, dumb FUN to make cartoons about 'em. Everyone's working REALLY hard on this and the final product will show, trust me.

So, to avoid "the fun being spoiled" and me even having to THINK about people complaining, I kept the production of NiN10Doh! to the 64th Power a secret. Definitely helps add to the surprise, but also I simply wanted to just...make the damn thing and put it out. You either enjoy it and get a laugh or two, or you don't. The end. That's all I have to say about THAT matter.

However, in a way it all works out. While I won't say, as I did after $00pah NiN10Doh! came out, that "THIS IS THE BE ALL END ALL, MY FINAL VIDEO GAME PARODY EVARRRR", NiN10Doh! 64 and the final part of the Go! Go! Parody Rangers MOVIE are going to HAVE to be my last Newgrounds project for the next year. Reason being, my thesis must take full priority and I do NOT want to work on anything else animation-wise while I'm doing this project. I'm putting 110% of my creative ability into the film for my thesis and don't want to risk anything getting in the way of it.

That said, 64 may end up being the last of the NiN10Doh! collabs for as while, if not completely. All of the team, which I'm honored to have worked with again, have been moving on to bigger and better things, myself included, so we simply may not have the time to DO another one even if the itch comes back. E3 certainly brought some temptations. But who knows, maybe in a couple years and we're all bored, another might surface. In the meantime, anyone going to Vancouver this August for AnimeEvolution, be there for 64's premiere and I'm sure you'll get a kick out of it.

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